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1. Decline a Mission - in Player Features and Ideas Discussion [original thread]
Here's an idea, if we're only allowed one mission decline every 4 hours then that mission shouldn't show up again during those 4 hours. I just declined a 5 part mission only to have it show again on the same agent 15 minutes later.
- by Revdkor Whorlstev - at 2009.05.23 06:35:00
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2. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Edited by: Revdkor Whorlstev on 14/04/2009 20:53:03 Call me silly but instead of making torpedos more like cruise missiles by giving them longer range and a higher velocity, couldn't you just make cruise missiles more like torpedos by giving b...
- by Revdkor Whorlstev - at 2009.04.14 20:52:00
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3. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
The idea of 10 to 20 bombers in a single fleet is a little ludicrous. What fleet commander is going to want to use 10 bomber pilots to take out a single battleship when 2 battleship pilots can accomplish the same result more efficiently. Even the ...
- by Revdkor Whorlstev - at 2009.04.04 03:38:00
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4. Artillery guns - in Issues, Workarounds & Localization [original thread]
Can we say MEOW! I really wish they would fix this, I feel like I'm taking place in a cat fight instead of an interstellar battle. I'm not sure if it's just projectiles or if it applies to other weapons as a Sleeper scratched me for over 400 earli...
- by Revdkor Whorlstev - at 2009.04.03 09:05:00
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5. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
Wonderful I get to spend another month training up Torpedo V now. What am supposed to do with my Cruise Launcher II's now? I'm Minmatar and have zero need for cuise missiles outside the Hound ship. Don't even suggest a Typhoon either, no other rac...
- by Revdkor Whorlstev - at 2009.04.03 08:15:00
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6. Stealth Bombers II - A new focused role - in Test Server Feedback [original thread]
I'm seriously against this idea. I thought bombs were supposed to be our weapon of choice for close range. It would be more practical to change the way bombs are used as adding torpedo bonuses does nothing to fix the underlying problem. At close...
- by Revdkor Whorlstev - at 2009.04.02 00:44:00
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7. Anthroopology Project - in EVE General Discussion [original thread]
Okay I need to get started an Anthropology project for school so I need some of you to take the time and answer these questions. Feel free to lie, embellish, add questions or just make as interesting as you care to. 8) Techincally I'm supposed to ...
- by Revdkor Whorlstev - at 2008.02.12 16:26:00
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8. Typhoon [Pie and Chips Setup] - in Ships and Modules [original thread]
If your disgrutled about not being able to fit weapon upgrade modules due to the hybrid damage nature of the Typhoon what about fitting a target painter or two as an alternative. While not paticularly effective against other battleships they work ...
- by Revdkor Whorlstev - at 2007.11.22 21:33:00
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9. Only me or is it you too? - in Missions & Complexes [original thread]
Yeah it seems to be probing out sites has gotten much more difficult too. I spent 5 hours trying to find a gravimetric site in empire today went thrrough 24 quest probes and around 6 sift probes. I haven't attempted the probing while warp thing ...
- by Revdkor Whorlstev - at 2007.09.12 21:13:00
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10. Exploration: Hidden gravimetric belts - in Missions & Complexes [original thread]
Okay this may have been addressed already but I didn't see anything in the last 10 pages or so. On hidden asteroid belts that you sniff out with gravimetric probes, do those have a chance to "grow"? In other words if all the ore isn't mined out o...
- by Revdkor Whorlstev - at 2007.09.12 20:10:00
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11. Clusters full - massive queue for logon - in Issues, Workarounds & Localization [original thread]
I feel something needs to be done about the extended queue durations that I've expereienced lately. Not only has it been taking in excess of an hour just to log into the game but lately it seems queue at jump gates have been taking anywhere from 1...
- by Revdkor Whorlstev - at 2006.12.12 20:53:00
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